banita

2016 - together, we celebrate

This short (2 min) video was created using a simple interactive Ubanita script that translated touch events into Triangle generation. See below the interesting part of that program. For each touchMove event, a random colored Triangle sprite is added. For each touchEnd event, such Triangles are created with a outwards radial velocity. // touchMove is called when the game detects a movement in a touch function touchMove(event) { dust.x = event.